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Text File  |  1995-01-08  |  6KB  |  101 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. TROOPER                      16.50         DEAF/AMBUSH                  ;5 ;This item is inocuous 
  8. SERGEANT                      7.33         DEAF/AMBUSH                   2 
  9. SERGEANT                     55.01         DEAF/AMBUSHMEDIUM_AND_HARD    15 
  10. TROOPER                      29.71         DEAF/AMBUSHMEDIUM_AND_HARD   ;9 ;This item is inocuous
  11. BROWNSTUB                   147.80                                       7 
  12. BROWNTREE                   295.60                                       14 
  13. GREYTREE                    295.60                                       12 
  14. SHOTGUN                       1.56                                       2 
  15. MAP                           1.17                                       1L 
  16. BULLETS                       1.56                                       2 
  17. CHAINGUN                      1.17                                       1 
  18. CHAINSAW                      0.78         MULTIPLAYER                   1L 
  19. SHELLBOX                      1.17                                       3 
  20. TROOPER                     333.36                                      ;101 ;This item is inocuous 
  21. SERGEANT                     22.00                                       6 
  22. DEMON                       252.98         DEAF/AMBUSH                   30 
  23. SPECTRE                      92.76         DEAF/AMBUSHMEDIUM_AND_HARD    11 
  24. CACODEMON                    82.12         DEAF/AMBUSHHARD_ONLY          6 
  25. SPIDER                      333.58         DEAF/AMBUSHHARD_ONLY          3 
  26. CYBORG                      129.03         DEAF/AMBUSHHARD_ONLY          1L 
  27. MEDIKIT                       3.13                                       4 
  28. BARMOR                        2.35                                       2 
  29. STIMPAK                       0.78                                       ;2 
  30. STIMPAK                       0.78                                       ;2 
  31. STIMPAK                       0.78                                       ;2 
  32. BERSERK                       3.91         MULTIPLAYER                   5 
  33. BLUEBALL                      2.35         MULTIPLAYER                   3 
  34. INVISO                        3.91         MULTIPLAYER                   5 
  35. PLASMA                        0.78         MULTIPLAYER                   1 
  36. BFG9000                       1.56         MULTIPLAYER                   1L 
  37. ENERCELL                      2.35         MULTIPLAYER                   4 
  38. LAUNCHER                      0.78         MULTIPLAYER                   1 
  39. ROCKETS                       1.17         MULTIPLAYER                   1 
  40. DEMON                        25.30         MEDIUM_AND_HARD               3 
  41. SERGEANT                     40.34         MEDIUM_AND_HARD               11 
  42. BARON                         8.80         HARD_ONLY                     1L 
  43. SPECTRE                      16.87                                       2 
  44. CACODEMON                    27.37         HARD_ONLY                     2 
  45. DEMON                        67.46         HARD_ONLY                     8 
  46. DEMON                        25.30                                       3 
  47. CACODEMON                    13.69                                       1 
  48. INVULN                        0.78         MULTIPLAYER                   1 
  49. BARMOR                        1.17         MULTIPLAYER                   1 
  50. SPIDER                      111.19                                       1 
  51. ;                                            
  52. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  53. ;                                            
  54. ; At run-time this value is used to adjust the
  55. ; Max#of variable based on the population of
  56. ; the level being modified.  Using the strict 
  57. ; standard requires that one or more of the   
  58. ; items in the list above not have a specified
  59. ; maximum number of objects.                  
  60. ;                                              
  61. PER    298   ;Strict standard for exact placement 
  62. ;PER    253   ;Lowered Standard for easy placement
  63. ;                                            
  64. ; Deleting any of the PRESERVE lines will mean that
  65. ; the objects will not be taken from the original  
  66. ; level.  You will have to supply your own above. 
  67. ;                                            
  68. PRESERVE    PILLARS                          
  69. PRESERVE    LAMPS                            
  70. ;                                            
  71. ; THRESHOLD determines what a MEGA-GOODIE is.  
  72. ; MEGA-GOODIES are used to make the level fair 
  73. ; if the generator places a lot of enemies in  
  74. ; the level.                                   
  75. ;                                              
  76. THRESHOLD    75                                  
  77. ;                                              
  78. ; I.Q. Determines how intelligently the program  
  79. ; places objects in the effort to defeat you.   
  80. ; 250 is the default if it is not specified here. 
  81. ;                                              
  82. I.Q.    250                                 
  83. ;                                              
  84. ; EVEN sets the point at which the program must begin 
  85. ; placing MEGA-GOODIES into the level, on the   
  86. ; basis of the hardest difficulty rating.          
  87. ; The MEGA-GOODIES give you a fighting chance,  
  88. ; setting the value lower or <500 will increase the number
  89. ; of MEGA-GOODIES available to you in a the level. 
  90. EVEN    500                                 
  91. ;                                              
  92. ; If SPREAD is not set to a low value then
  93. ; a given sector may accumulate too many objects 
  94. ; this often makes the level impossible to finish
  95. ; or just ugly-looking.  Setting the value too low
  96. ; could make it difficult to place objects within
  97. ; a given wad file.
  98. ;                  
  99. SPREAD    15                                  
  100. ;                                              
  101.